CreakyWinds Update - 0.1.2.9
Creaky Winds » Devlog
Patching and new additions - Happy Easter!
Additions
- General performance improvements AGAIN
- Moon added (Can see at night now)
- Menu Animation Added
- Structure is now in place for night and day ambience [two instances added]
- Flashlight much improved, longer range & brightness
- Car audio added along with headlight improvements
- Car headlights and engine now turn off automatically
- Background tree's have been added
- Background hill's now have higher quality model's
- Minor texturing added to background hill's
- Unity Engine updated to latest LTS 2022.3.22f1 [Previous engine was unable to handle scene]
- Drag mechanic now added - Allow's larger objects to be pushed
- Larger objects can no longer be picked up
- InGame settings now includes a UI toggle
- Controls bindings have been added to the InGame and main menu
- Map edges improved
- Shadows now include transparency
- Removed introduction paper
- Added flashlight click
- Additional fade added
- General ambience added
Resolved Bugs
- Flashlight shadow now behaves correctly
- Fog no longer flickers randomly
- Fog now correctly appears after sleep
- Objective text removed AGAIN
- Main menu loading indicator fixed
- Fade is now consistent for all door transitions
- Indoor lighting improved
- Bunker sound leak fixed
Notes: Due to online storage limitations, several previously uploaded builds will be deleted. These have been backed up locally and are available for request.
Dev Notes : Update delayed massively due to engine complications. Engine failed to handle scene, furthermore established systems became unstable resulting in large amounts of progress and features to be lost due to restoring to a previous version.
Get Creaky Winds
Creaky Winds
Pre-Alpha
Status | In development |
Publisher | |
Author | Lachie1999 |
Genre | Puzzle, Simulation |
Tags | Atmospheric, Indie, Lovecraftian Horror, Open World, Retro, Sci-fi, Singleplayer, Spooky, team-polybird |
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